|HP Per Player||300|
|Abilities||While armor is up, Kaje takes extremely little damage from non-explosive attacks.|
|Weapons||Random selection (3 at a time)|
Cyclic Ion Blaster
|Type||Long-Range, Charge-up required|
|Type||All-range, Charge-up required|
- Explosive weapons are Kaje's bane; When your shield is depleted, you lose your weapons and are vulnerable for 15 seconds, then you are granted another loadout.
- You have 3 select weapons out of 7; use the correct one for your needs:
- Burst Cannon - Short/Medium range - Useful for ambusing someone around a corner.
- Cyclic Ion Blaster - Medium range - Handy when trying to fight a slow class as this racks up damage quickly.
- Tau Flamer - Short/Medium range - Small area burn effect, but needs to directly hit to be effective.
- Plasma Rifle - Long range - Can be used to snipe sentries from across the map, or players from a distance, but has a slow projectile.
- Rocket Pods - Short/Medium range - Needs a couple seconds to load, then to be used. Direct hits do major damage, although anything else will provide a large knockback.
- Fusion Blaster - Short Medium range - Instant burst damage with a short cooldown.
- Railguns - Long range - Takes several moments to charge, has two shots before recharging.
- Pick your weapons wisely, and make the best of your current equipment!