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Pecon Female Totalitarian Ruler BLID: 9643June 10, 2016 18:09:03 |
Quote from: Newton
Well sure, I don't see why not. Now it has three peaks. |
Pecon Female Totalitarian Ruler BLID: 9643June 13, 2016 14:28:42 |
Update: Replaced tag special round with infection tag special round. |
Pecon Female Totalitarian Ruler BLID: 9643July 18, 2016 3:17:12 |
Big update to the donation page. Paypal was a jerk so I've removed them as an option. Now donate via debit/credit card or bitcoin and you will automatically instantly receive donor status, you don't even have to rejoin anymore!
A quick video of how it works in action Other than that, I've been occasionally tweaking things in-game. Just haven't really racked up enough things to do a changelog until now, and now I've forgotten most of what I did. I'll list what I can remember. Changes: - Shield generator now ticks more slowly (To reduce server overhead) - Shield generator recharge adjusted slightly to account for tick time change, with a slight nerf. Shields charge about 15% slower now. - Shield generator now takes the same amount of time to get 'online' regardless of it's level. Generally speaking, this means that they'll be ready much faster when you set one up for the first time than they used to, but having a higher level will no longer reduce the time it takes to get back online. - Epoxy bomb sticky duration reduced from 20 seconds to 13 seconds. - Dragon weapons do a ton more damage now - Dragon has more energy now - Dragon has extra fall resistance now |
Pecon Female Totalitarian Ruler BLID: 9643July 31, 2016 15:10:28 |
Did a bunch of little tune-ups today.
- Mini horse pet can't be used to escape areas anymore. - Sentry guns now display a "crosshair" when you control them. - The boss selector will now select a player randomly if nobody has significant selection score. This should help prevent afk boss loops. - The control point laser now splits it's damage between all the living normals, so everyone earns points for capturing. (This was the intended functionality for a while but it didn't work correctly) - Fixed some bugs with the capture laser. On a side note I've removed skyscraper from the map rotation due to an overwhelming amount of people saying it wasn't fun to play. Also thanks a bunch to JoeW for being my test guinea pig today. |
master cheif from halo Commander BLID: 139514July 31, 2016 15:21:40 |
Quote from: Pecon Did a bunch of little tune-ups today. :D |
Ranma Onion Knight BLID: 11167July 31, 2016 21:48:57 |
Quote from: Pecon On a side note I've removed skyscraper from the map rotation due to an overwhelming amount of people saying it wasn't fun to play.feels bad man. i guess i'll just use it for something else then |
master cheif from halo Commander BLID: 139514August 1, 2016 22:37:28 |
Quote from: Luneth
Don't become discouraged, Luneth. I suggest that you gather public opinion of what was favorable and unfavorable and make changes to the map accordingly; though this is only a suggestion, not an obligation. Maybe we can see Skyscraper back in the map rotation within time! Regardless, thank you for your hard work on the map! |
Newton Cat BLID: 164884August 3, 2016 17:18:52 |
Quote from: Pecon Awesome! Quote from: Pecon - The control point laser now splits it's damage between all the living normals, so everyone earns points for capturing. (This was the intended functionality for a while but it didn't work correctly)Yay, now people will get rewarded for capturing the point, instead of the reward of weakening the boss. |
Pecon Female Totalitarian Ruler BLID: 9643August 5, 2016 22:01:23 |
Update: Lava now explodes when you touch it, throwing you upwards so you can potentially save yourself.
Normals take 40 damage minimum when they touch lava. The boss takes a minimum of 100 + 5% of their total health in damage. |
Pecon Female Totalitarian Ruler BLID: 9643August 7, 2016 7:07:20 |
Bosses seem to be having a hard time lately, so I'm adjusting some health values. Let me know how it works out.
- Badspot has traded some curve for more base health. - Kaje 2.0 has a tiny bit more base health, and a lot more health per player, but his curve was lowered. - Penethsilea has a much higher curve now. - Sirica got a small buff to base health, health per player, and curve. - Wiliam traded some base health for more heath per player. [Reference: Boss health = (base health + (health per player * playercount) + (curve * playercount * playercount))] |