Showing thread: Updates megathread

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Pecon
Female Totalitarian Ruler
BLID: 9643
August 8, 2016 5:31:56
Just spent the last few hours working on the website. The entire info center should now be up-to-date on current classes and values. Also added images and tips for a few pages too.

On top of that, there is a new fan art page in the info center. (Currently dominated by Redconer's art, but that could change if anyone submits new or previous boss battles fan art to me!)
Newton
Cat
BLID: 164884
August 11, 2016 16:21:17

Quote from: Pecon
Just spent the last few hours working on the website. The entire info center should now be up-to-date on current classes and values. Also added images and tips for a few pages too.

On top of that, there is a new fan art page in the info center. (Currently dominated by Redconer's art, but that could change if anyone submits new or previous boss battles fan art to me!)
A few things to mention...
*The forums link on the homepage doesn't seem to work
*It would be cool to have a sitemap sort of thing, or just a link back to the homepage from the forum site
*Some of the pictures should be updated soon (Dark Samus' new skin, Badspot's new skin and weapon, Sirica needs a picture, etc.)
JoeW
Commander
BLID: 139514
August 11, 2016 23:59:59

Quote from: Newton
A few things to mention...
*The forums link on the homepage doesn't seem to work

I have notified Pecon regarding that broken link on the homepage after discovering that myself as well. The reason as to why the link does not work is actually all because of a simple typo. Instead of the link reading "https://bossbattles.pecon.us/forums/" it should actually read "https://bossbattles.pecon.us/forum/" without the "s" after "forum." Thanks for catching and reporting that error, regardless.

Quote from: Newton
*It would be cool to have a sitemap sort of thing, or just a link back to the homepage from the forum site

Though there is no sitemap that I am aware of at this time, there is a way to get back to the Boss Battles' homepage from the forums by simply clicking the Boss Battles' logo in the lower left hand corner of the screen on the floating menu that has the links for the Info, FAQ, Rules, Admin, Forum, and Donate sections of the website as well as the server status on the right hand side of the floating menu.


Quote from: Netwon
*Some of the pictures should be updated soon (Dark Samus' new skin, Badspot's new skin and weapon, Sirica needs a picture, etc.)

I agree, and I am looking forward to their updated pictures.
Newton
Cat
BLID: 164884
August 13, 2016 16:58:30
Forgot about that little bar in the bottom left hand corner. Oops. I guess that is a sitemap of sorts, the idea I had in mind. Usually the status bar(Waiting for ______, etc.) is blocking it. Thanks for the tip JoeW!
JoeW
Commander
BLID: 139514
August 13, 2016 19:56:48

Quote from: Newton
Forgot about that little bar in the bottom left hand corner. Oops. I guess that is a sitemap of sorts, the idea I had in mind. Usually the status bar(Waiting for ______, etc.) is blocking it. Thanks for the tip JoeW!

No problem!
Pecon
Female Totalitarian Ruler
BLID: 9643
August 28, 2016 1:24:28
Did a Kaje rework-ish sort of thing today.
- Kaje now always starts with the Burst Cannon, Plasma Rifle, and Flamethrower. No more starting railguns!
- Kaje has a stronger jump now.
- Kaje has more mass now, so he is pushed around by explosions less.
- Kaje can now damage people by falling on them. This gives him something to do while his armor is down.

Next up for rework is going to be Sky Captain. I'm mostly planning to change some of the priorities of his ammo mechanic to force him to be played more aggressively.

Oh also I bumped up the number of topics the forum displays again. I figured it couldn't really hurt.
Coolguy32
Cool Person
BLID: 37676
August 28, 2016 1:38:39

Quote from: Pecon
Did a Kaje rework-ish sort of thing today.
- Kaje can now damage people by falling on them. This gives him something to do while his armor is down.

That's pretty nice!
Pecon
Female Totalitarian Ruler
BLID: 9643
September 2, 2016 1:04:40
I have, painstakingly, gone through all the maps and attempted to normalize things and fix some issues.

- All maps definitely have sirica now.
- I've attempted to normalize all the difficulty ratings. There is only two categories now, novice and expert. Badspot, Penthesilea, and Rotondo are novice; the rest are expert. Please don't change this without first discussing it.
- Fixed various dumb issues on maps.
- Updated map rotation script a tiny bit.
Pecon
Female Totalitarian Ruler
BLID: 9643
November 16, 2016 18:44:31
Semi-major music related update.

- The /setmusic command now works with song names. (even partial ones!)
- The /setmusic command won't work if you type a name that collides with other song names.
- /setmusic price reduced by 500 points. (Was 1000, now 500)
- The /listmusic command now attempts to display corrected song names.
- Added two new songs: Betus Blues and It Ends, both from the Super Meat Boy soundtrack.
- Corrected the name of Night Raven Squadron. Now named "7th Special Operation Wing 'Night Ravens'".
- Improved sound quality of 7th Special Operation Wing 'Night Ravens'.
Pecon
Female Totalitarian Ruler
BLID: 9643
December 16, 2016 20:57:32
For reasons unknown, a function used to check if players are behind a wall in the Rotondo and William sword damage functions broke. This was causing the melee for both of these classes to be 'broken' since the usual damage checks would always fail and the weapons would seemingly be very unaffective.

As a temporary fix I've removed the wall check for both those boss' weapons. This means they can do damage through walls, which is not the intended functionality but it beats having two bosses being horribly broken. I'll fix this check eventually when I can figure out what happened to it.

In addition to this, I've reworked William's sword beam. It's a bit complicated to explain, but it's pretty much a straight buff from before.

- Fixed easy melee on william and rotondo not working
- Easy melee now works through walls (Known bug)
- William's sword beam now gathers extra damage while it's traveling through the air for the first second, doing up to an additional 200 damage (on top of it's base 75 damage).
- The sword beam loses damage at the same rate past one second, eventually dissipating completely.
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